角色面部绑定作品 by Souki
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说明:
Character Facial Rigging Demo based on FACS by Souki, its personal facial rigging project in Autodesk Maya. This rig is fully based on FACS, interactive controllers, over 100 joints deforming the model without any blendshapes and I try to create wrinkles using a custom DX11 shader which is able to blend several normal maps with masks.
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