下雨特效 打湿贴图
使用max的PFlow创建打湿贴图,干区和湿区采用了混合材质,另外再加了些噪波动画使得它在表面有流动的感觉。
整个制作不需要插件,max独立完成。
An experiment to create Wet Maps in 3ds Max using PFlow, Mesher and Render To Texture to then blend between a dry and a wet material. The wet material also has an additional animated Noise Map to give the illusion of water flowing along the surface. No plug-ins required, just standard 3ds Max tools. Max is awesome :)
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只有想不到,没有做不到。 max还是很强大的 不错,很好的教程!
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