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Anthony VINCENT - DEMOREEL 2014 // CG Generalist - animation

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  • TA的每日心情
    郁闷
    2015-4-3 13:52
  • 签到天数: 22 天

    连续签到: 1 天

    [LV.4]偶尔看看III

    发表于 2014-11-9 13:50:09 | 显示全部楼层 |阅读模式

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    QQ截图20141109134659.png
    [Vimeo]98916801[/Vimeo]
    BREAKDOWN
    time 00:04 to 00:06 Animation happy meal (maya)
    time 00:07 to 00:08 Animation all characters (maya)
    time 00:09 to 00:11 Animation sammy and scoobydoo (maya)
    time 00:13 to 00:14 Animation happymeal (maya)
    time 00:14 to 00:15 Animation horse happymeal cromagnon (maya) (retake by another animator)
    time 00:16 to 00:22 Animation (maya)
    time 00:24 to 00:26
    Rigging (melscript in maya)
    texture (mari) character
    grooming shading and lighting fur (hairFarm in 3Dsmax)
    animation (maya)
    lighting (Vray in 3Dsmax)
    time 00:27 to 00:35
    Modeling (3Dsmax)
    Rigging (3Dsmax)
    texture (Photoshop)
    lighting (MentalRay in 3Dsmax)
    Compositing (Nuke)
    time 00:35 to 00:43

    Rigging (melscript in maya)
    texture (mari) character
    grooming shading and lighting fur (hairFarm in 3Dsmax)
    animation (maya)
    lighting (Vray in 3Dsmax)
    time 00:43 to 00:48

    Rigging (melscript in maya)
    texture (mari) character
    grooming shading and lighting fur (hairFarm in 3Dsmax)
    animation (maya)
    time 00:49 to 00:52

    Rigging (melscript in maya)
    texture (mari) character
    Lighting (Vray 3Dsmax)
    compositing (Nuke)
    time 00:53 to 00:55
    Rigging (melscript in maya)
    texture (mari) character
    grooming shading and lighting fur (hairFarm in 3Dsmax)

    time 00:56 to 01:00
    Rigging (melscript in maya)
    texture (mari) character
    grooming shading and lighting fur (hairFarm in 3Dsmax)
    animation (maya)
    lighting (Vray in 3Dsmax)
    time 01:01 to 01:02
    Rigging (melscript in maya)
    animation (maya)
    compositing (nuke)
    time 01:02 to 01:06
    Rigging (melscript in maya)
    texture (mari) character
    animation (maya)
    grooming shading and lighting hair&fur (hairFarm in 3Dsmax)
    time 01:07 to 01:14
    Rigging (melscript in maya)
    texture (mari) character
    grooming shading and lighting fur (hairFarm in 3Dsmax)
    animation (maya)
    lighting (Vray in 3Dsmax)
    compositing (nuke)
    time 01:15 to end

    Rigging (melscript in maya)
    texture (mari) character
    grooming shading and lighting fur (hairFarm in 3Dsmax)
    animation (maya
    Fusion中文网 交流•本该•如此 cgsfusion.com
    版权申明:此文如未标注转载均为本站原创,自由转载请注明 本贴地址:https://cgsfusion.com/thread-1640-1-1.html 上篇帖子: Matt Dolphens - DEMOREEL 2014 // CG Generalist . Environment 下篇帖子: Duncan Rudd - CG Production Reel 2014
  • TA的每日心情

    2021-11-23 22:39
  • 签到天数: 404 天

    连续签到: 1 天

    [LV.9]以坛为家II

    发表于 2015-9-23 14:56:10 | 显示全部楼层
    [Vimeo]98916801[/Vimeo]
    Fusion中文网 交流•本该•如此 cgsfusion.com
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