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[新闻] Mainframe North 发布 Mash 3.3 for Maya

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    [LV.9]以坛为家II

    发表于 2015-2-20 14:37:51 | 显示全部楼层 |阅读模式

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    Mainframe North has released Mash 3.3, the latest update to its versatile set of motion graphics nodes for Maya, making the software officially available on Linux as well as Windows and Mac OS X.
    Shortlisted for last year’s 3D World CG Awards, Mash provides a set of 27 nodes that can be ‘daisy chained’ together to generate customisable effects. It can be controlled from both Maya’s Attribute and Node Editors.
    The tool is entirely procedural, so the results can be adjusted live in the viewport.
    New features in the 3.x releasesSince we last covered Mash, back during the 2.x series of releases, Mainframe has introduced support for Viewport 2.0 in Maya 2015, and streamlined workflow, both further improving performance.
    There are also several new features, including Dash, a new scripting tool intended to speed up repetitive tasks; Blend and Jiggle deformers; and Blend, Replicator and Transformer nodes.
    Each node type can support multiple Falloff nodes, and any 2D map (including images, ramp and noise maps) can be used as a strength map to control a node network. Users can also now save node set-ups as presets.
    The 3.3 release doesn’t add many new features – it’s mainly a UI refresh – but it does officially introduce Linux support. It’s developed for CentOS, but if you can run Maya on your flavour of Linux, Mash should also work.
    Pricing and availabilityMash 3.3 is available for Maya 2012+ on 64-bit Windows and Mac OS X 10.7+, and for Maya 2015 on Linux. A licence costs £89.99 (around $140), and lets you create three installations of the software.
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    版权申明:此文如未标注转载均为本站原创,自由转载请注明 本贴地址:https://cgsfusion.com/thread-2011-1-1.html 上篇帖子: 2015.2.12 Fusion可以把有声音素材,跟声音一起生成吗? 下篇帖子: 2015.2.13 Fusion 小技巧7 - 临时取消网格分布 Mainframe North Mash Maya 插件
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