找回密码
 立即注册

QQ登录

只需一步,快速开始

查看: 2734|回复: 2

[新闻] Andrew Hazelden 发布 Maya预合成接口 RocketComp(to Fusion)

[复制链接]
  • TA的每日心情

    2021-11-23 22:39
  • 签到天数: 404 天

    连续签到: 1 天

    [LV.9]以坛为家II

    发表于 2015-7-16 09:49:23 | 显示全部楼层 |阅读模式

    马上注册,结交更多好友,享用更多功能,让你轻松玩转社区。

    您需要 登录 才可以下载或查看,没有帐号?立即注册

    x
    150715_RocketComp.jpg comp-fusion-kd-demo.png


    简单来说就是一个引导接口,把所有的路径指定好,可以指向并打开渲染好的CG图。

    New workflow plugin RocketComp automatically assembles footage rendered in Maya into compositing projects in 10 common compositing, editing and image-editing applications: in this case, Blackmagic Design’s Fusion.

    Dover Studios co-founder Andrew Hazelden has released RocketComp, a new Maya plug-in that links the software to 10 popular compositing, editing and image-editing packages.
    The plugin automatically converts footage and still images rendered in Maya into compositing projects in the linked software, complete with relevant metadata.
    Works with the main compositing, editing and 2D toolsRocketComp links Maya to all of the main desktop compositing tools – Nuke, Fusion, After Effects and HitFilm Pro – along with key editing and 2D tools like Photoshop, Premiere Pro, Illustrator, Krita and Gimp.
    As well as references to the Maya renders, the projects it builds include details like sequence duration, resolution of the imagery, active image planes, render layer names, and render layer transfer modes.
    You can see screenshots explaining how the projects are structured in each host app on Hazelden’s blog.
    The plugin will recognise images rendered using Maya’s internal render engines, including mental ray, plus Arnold, Maxwell Render and Hazelden’s own PlayblastVR, though not V-Ray yet.
    It also supports scenes with multiple cameras, so it should cope with stereoscopic and VR workflows.

    网址:http://www.andrewhazelden.com/blog/downloads/rocketcomp-for-maya/




    Fusion中文网 交流•本该•如此 cgsfusion.com
    版权申明:此文如未标注转载均为本站原创,自由转载请注明 本贴地址:https://cgsfusion.com/thread-2867-1-1.html 上篇帖子: Thinkbox 软件公司 发布 Deadline 7 下篇帖子: 2015.6.28 请问类似这样的绿色边缘怎么去掉呢? Andrew Hazelden Maya 预合成接口 RocketComp
  • TA的每日心情
    开心
    2015-11-19 13:43
  • 签到天数: 13 天

    连续签到: 1 天

    [LV.3]偶尔看看II

    发表于 2015-7-16 13:58:38 | 显示全部楼层
    本帖最后由 haker1023 于 2015-7-16 14:02 编辑

    木有cRack么 so Expensive
    Fusion中文网 交流•本该•如此 cgsfusion.com
  • TA的每日心情

    2018-6-7 15:14
  • 签到天数: 145 天

    连续签到: 1 天

    [LV.7]常住居民III

    发表于 2015-7-17 11:42:23 | 显示全部楼层
    如此屌炸天的插件··~射射站长~~~
    Fusion中文网 交流•本该•如此 cgsfusion.com
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    快速回复 返回顶部 返回列表