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[Maya] 渲染器之间的较量 RenderMan vs Arnold

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    2021-11-23 22:39
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    [LV.9]以坛为家II

    发表于 2015-4-5 11:43:38 | 显示全部楼层 |阅读模式

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    教学截图:
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    文字说明:
    Comparing Pixar’s RenderMan and SolidAngle’s Arnold Renderer in Maya.
    Steve from Pixelbump did comparison of the new release of RenderMan and Arnold side by side to show what the strengths and benefits of each rendering engine. Tested seven different tasks that would be the most common for people on a daily basis:
    1. High Poly HDRI Scenes
    2. Studio Style Lighting
    3. Sub Surface Scattering
    4. Maya Fluids Smoke
    5. Maya Fluids Explosion
    6. FumeFX
    7. Maya Particles
    And then showed how to set up the scene in the Pixar RIS & Reyes engines and the Arnold engine. Then compared the rendered outputs and talked about what steps could be taken to improve the render quality.


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    Fusion中文网 交流•本该•如此 cgsfusion.com

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    发表于 2015-4-5 16:29:19 | 显示全部楼层
    Arnold什么时候出的?
    Fusion中文网 交流•本该•如此 cgsfusion.com
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