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[新闻] Chaos Group 发布 V-Ray 3.1 渲染器 for Maya

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  • TA的每日心情

    2021-11-23 22:39
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    [LV.9]以坛为家II

    发表于 2015-8-2 05:53:19 | 显示全部楼层 |阅读模式

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    Chaos Group has released V-Ray 3.1 for Maya, a sizeable update to the Maya edition of its industry-standard renderer, adding over 100 new and modified features, including two new VR camera types.
    New features and improvements across the board
    Like V-Ray 3.2 for 3ds Max, released earlier this year, the update adds new camera types for rendering spherical images and 6×1 cubemaps, aimed at stereoscopic and VR projects.
    Although that’s nominally the headline feature, the update also extends many of V-Ray’s key toolsets.
    In particular, V-Ray RT GPU, the GPU-based implementation of V-Ray’s real-time render engine, now supports hair, SSS and displacement, bringing it a step closer to full production rendering as well as scene previews.
    Handling of proxy objects has also been improved, and there are a number of other performance boosts.
    The update also adds support for Maya 2016, including its overhauled Hypershade; and enhances support for Maya’s Bifrost fluid simulation system.
    It’s one of those across-the-board updates where it’s probably easiest just to read a bullet-pointed feature list, which you can find via the link at the foot of this story.


    官网地址:http://www.v-ray.com/maya/features/sp1/
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    版权申明:此文如未标注转载均为本站原创,自由转载请注明 本贴地址:https://cgsfusion.com/thread-2944-1-1.html 上篇帖子: RealFlow 2015 新功能 下篇帖子: SGO MambaFX v2.0.1 x64 完美版下载 Chaos Group 渲染器 Maya
  • TA的每日心情
    开心
    2020-5-22 08:01
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    [LV.4]偶尔看看III

    发表于 2015-8-3 09:29:36 | 显示全部楼层
    VR也有交互式渲染了,大势所趋
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