马上注册,结交更多好友,享用更多功能,让你轻松玩转社区。
您需要 登录 才可以下载或查看,没有帐号?立即注册
x
About Blackmagic Fusion Studio 8.0
Fusion 8 is a VFX compositing and motion graphics application. This version is a major update of Fusion to operate on, and allow interoperability across, multiple operating systems and platforms.
What's new in Blackmagic Fusion Studio
Blackmagic Fusion Studio 8.0
- Mac OS X version 苹果OSX版
- Tabbed comps 项目标签
- Network licensing system 网络许可证系统
- General performance and stability improvements 基本性能与稳定性的改进
Minimum system requirements for Mac 最低配置- Mac OS X 10.10 Yosemite or later
- At least 1 GB disk space
- Minimum 8 GB RAM, 16 GB recommended
- USB 2.0 port for Fusion Studio Licensing Key
Minimum system requirements for Windows 最低配置- Microsoft Windows 10 64-bit
- Microsoft Windows 8 64-bit
- At least 1 GB disk space
- Minimum 8 GB RAM, 16 GB recommended
- GPU with at least 2GB memory
- USB 2.0 port for Fusion Studio Licensing Key
Additional InformationSome applications may use third party code under license. For details please refer to the included "Third Party Licenses.rtf" document. © 2016 Blackmagic Design Pty. Ltd. All rights reserved. Blackmagic Design, Blackmagic, DeckLink, Multibridge, HDLink, Videohub, and "Leading the creative video revolution" are trademarks of Blackmagic Design Pty. Ltd., registered in the U.S.A and other countries. Updated March 16, 2016.
Important changes since Fusion 7.7: 从Fusion7.7开始的重大更新
• The Preferences file has moved to UserData:Profiles instead of AllData:Profiles 参数文件移动到用户数据下UserData:Profiles,而非所有用户
• Swap Inputs hotkey is now Ctrl+T on Windows and Command+T on OSX (since Command+W is Close Window on OSX) 节点端口的切换快捷键变更为 Ctrl+T(Winows系统)和 Command+T(OSX系统)
• Quad view hotkey is now Shift+Q (since Command+Q is Quit on OSX) 四视图快捷键变更为 Shift+Q
• Dimension tools have been moved into Stereo and Optical Flow categories Dimension工具被搬进了立体系统和光流系统类别中
• eyeonScript and eyeonServer have been renamed to FusionScript and FusionServer. eyeonScript 和 eyeonServer 被改名为 FusionScript 与 FusionServer
• Name changes: script files have now “lua” as the extension. 脚本文件的扩展名被改为 .lua
• Python 2.x and 3.x as well as Lua scripting updates. Python 2.x 、3.x 以及 Lua脚本的更新
• The OpenCL FastNoise fuse has been combined into the FastNoise tool. OpenCL FastNoise 将被合并到 FastNoise节点中
Fixes since Fusion 7.7: 从Fusion7.7的修正
• The Duplicate tool stopped updating when the upstream tool stopped rendering, not taking into account time offset.
• Fixed issue in sorted 3D rendering, that could cause drop-outs.
• Create/play preview is now disabled for 3D tools.
• Fixed UI delays if the global range is very large.
• Fixed crash if a 3D tool's transform inputs had an expression on each input and a spline on only one or two.
• Fixed crash when closing a comp using a Text Time modifier.
• Improved support for audio files with sample rate greater than 44.1kHz, bit depth greater than 16 bit, or channels greater than 2.
• Fixed random two-sided lighting on objects after using Override3D to override the Material ID.
• Fixed random two-sided lighting on Text3D when the opacity or alpha is not 1.0.
• Improved performance when using Override3D to override the Object ID or Material ID of Duplicate3D output.
• Duplicate3D Time Offset now works for the Linear transform method.
• Duplicate3D no longer shows regions that aren't applicable.
• Fixed issue with region modes in Duplicate3D with the Mesh region.
• Fixed variable scopes using python from the console view.
• Material viewer now takes into account the HiQ option.
• DeckLink/UltraStudio/Intensity support now outputs a black frame when a tool is unviewed, and redisplays the last image if the video mode is changed.
• Fixed crash writing JPEG2000 files in some cases.
• Fixed incorrect output writing JPEG2000 from float/out-of-range images.
• Resizing the navigator subview did update the visible image area.
• Connecting the output of two pRenders creates a merge tool type based on their current output type, rather than always creating a 2D Merge.
• FastNoise Brightness input slider wasn't functional in gradient mode.
• Fixed the "Use Color from parent Particle" option in pSpawn.
• Fusion is now able to load the 3D cube portion of Resolve LUTs.
• Import and export of LUTs from ColorCurves now works if some LUT splines aren't enabled for editing (all splines are always imported and exported)
• Fixed double drawing of the contents of the A buffer when using split/wipe in GLView.
• Changing the saver format now updates the file extension if the extension matched the previous format.
• OpenCL device selection is now possible for all versions of Fusion
|