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一款实时交互的城市引擎。还可以方便的导入导出到其他三维软件里。
CityEngine in action. Esri has just released version 2015.0 of its 3D city-generation tool, adding support for enhanced real-time shadows and ‘procedural handles’ to rescale models directly in the viewport.
Esri has released CityEngine 2015.0, the latest version of its 3D city-generation software. CityEngine generates detailed city models from simple procedural rules, importing and exporting data in standard file formats, including OBJ, 3DS and DXF. Although increasingly focused on architects and urban planners, the software was originally also designed with entertainment use in mind, and comes with free Maya and Unity plugins. New procedural handles and real-time shadowsThe main feature in the 2015.0 update is support for ‘procedural handles': scriptable controls for adjusting the proportions of 3D models interactively within the CityEngine viewport. The software can also now generate real-time shadows based on time of day and real-world location; and the Scene Editor has been revamped, including the option to group, colour-code and lock layers. Other than that, it’s mainly bugfixes and under-the-hood changes, notably improved performance when exporting files in OBJ, FBX, Collada/KML, VUE, RIB and CityEngine’s own 3WS format.
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