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Chaos Group has released V-Ray for Nuke, a new version of the renderer for Nuke, NukeX and Nuke Studio, enabling artists to use V-Ray‘s lighting, shading and rendering tools inside the software. The workflow enables Nuke compositors to match 2D footage and 3D renders simultaneously, cutting down iterations on a shot.
Features in V-Ray for Nuke (list taken from Chaos Group’s news release)
Rendering - Multithreaded CPU rendering
- Highly optimized, adaptive ray tracing
- Precise path traced global illumination
Geometry - NUKE ReadGeo – Alembic, FBX, & OBJ
- V-Ray proxy objects – Alembic & vrmesh
- V-Ray scene files – vrscene
Lights - HDR image-based environment lights
- Rectangular & spherical area lights
- Mesh lights
- Photometric IES lights
- Ambient light
- NUKE lights – Direct, Point, Spot
Cameras - NUKE projection cameras – Project3D node
- Depth of field
- 3D motion blur
- Spherical, cylindrical, cube & fish eye camera types
Materials - Physically-based materials
- Multi-layered materials
- Subsurface scattering & skin material
- Car paint material
- Material overrides
- NUKE shaders – Diffuse, Emission, Displacement, UVTILE
Textures - Memory efficient tiled EXR and TX files
- Displacement & subdivision
- Dirt & occlusion
- Fresnel
- Ptex
- Utility & override textures
Render elements - 36 beauty, matte, and utility render elements
官网:http://www.v-ray.com/NUKE
下载:http://www.chaosgroup.com/en/2/v-ray-nuke.html
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