找回密码
 立即注册

QQ登录

只需一步,快速开始

查看: 2607|回复: 0

[新闻] Golaem 发布 VRayGolaem for 3ds Max

[复制链接]
  • TA的每日心情

    2021-11-23 22:39
  • 签到天数: 404 天

    连续签到: 1 天

    [LV.9]以坛为家II

    发表于 2015-7-13 09:55:25 | 显示全部楼层 |阅读模式

    马上注册,结交更多好友,享用更多功能,让你轻松玩转社区。

    您需要 登录 才可以下载或查看,没有帐号?立即注册

    x


    150710_VRayGolaem3dsMax.gif

    Free plugin VRayGolaem for 3ds Max lets Max users render crowd simulations created with Golaem Crowd for Maya in V-Ray. Character shading can be adjusted directly inside Max, and all V-Ray 3.0 features are supported.

    Golaem has released VRayGolaem for 3ds Max, a free plugin that enables Max users to render full-size simulations created in Golaem Crowd, the firm’s Maya crowd animation system.
    The new tool, developed in conjunction with Chaos Group, provides a bridge between V-Ray for Maya and V-Ray for 3ds Max, both of which are required by the new workflow.
    Better than just exporting FBX filesAlthough Golaem Crowd can already export animations in FBX format for rendering in other software, the process is slow and generates very large files: Golaem recommends it only for under 200 crowd characters.
    In contrast, the new workflow does not export character geometry, which is recomputed from the simulation cache before being sent to V-Ray.
    According to Golaem, this “reduces the size of all exported files by 99%” over exporting the full geometry to FBX, enabling users to render simulations containing thousands of characters.
    In addition, character shaders and asset repartition can be adjusted directly in 3ds Max. The plugin can display crowd characters’ bounding boxes in the Max viewport to speed up layout and lighting.
    Aside from not supporting light linking, the workflow gives users the same control over renders in Max as they would have rendering directly inside Maya, supporting 3D motion blur, displacement and render passes.
    The actual process is relatively involved – it’s something of a workaround in the absence of a native version of Golaem Crowd for 3ds Max – but Golaem has a good summary flowchart in its online documentation.
    Pricing and availabilityThe VRayGolaem for 3ds Max plugin can be downloaded for free from the project’s GitHub page. To use it, you’ll need to be running Golaem Crowd 4.1 or above, V-Ray 3.20 for 3ds Max or above, and 3ds Max 2014 or 2015.
    In addition, you’ll need V-Ray 3 for Maya, running on any version of Maya. You can use the free demo version, but that means you’ll only be able to export shaders for the first 200 objects in your scene.
    Golaem Crowd itself costs $6,599 for a permanent floating licence, or $1,980 for three months’ rental.

    官网地址:http://www.golaem.com/content/ne ... ring-plugin-3ds-max





    Fusion中文网 交流•本该•如此 cgsfusion.com
    版权申明:此文如未标注转载均为本站原创,自由转载请注明 本贴地址:https://cgsfusion.com/thread-2854-1-1.html 上篇帖子: RenderMan | PRMan渲染器 for Blender 下篇帖子: 《Jurassic World 2015 侏罗纪世界》 1080p高清电影下载(英语中字) Golaem 发布 VRayGolaem 集群 3dsMax
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    快速回复 返回顶部 返回列表